I am excited to announce that Icarus, a Node.js multiplayer avoidance game that I wrote during the summer of 2012 at Hacker School is deployed and ready to be played on Nodejitsu. This game is built in Node.js with the use of websocket for event emits. You may peruse the code on github. Enjoy.
Special thanks to Mary Rose Cook for gaming advice and Andrew Pierce from Onswipe on fixing a version issue, and Hacker School and Etsy for making it all possible.